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Assassin’s Creed Shadows: Inside Ubisoft’s Ambitious Open World Japan

ign.com
submitted
a year ago
bypracticalmagictogaming

Summary

Assassin’s Creed Shadows will be built specifically for the new generation of consoles. In a first for Assassin’S Creed, Shadows will allow you to play as a real historical figure. Starring beside Yasuke is Naoe, a swift and agile shinobi.

Assassin’s Creed Shadows is the latest in the Assassin's Creed series. It's a modern take on the stealth genre, with a grappling hook and fully dynamic lighting system. The upgraded Anvil engine can replicate the damage caused by every type of weapon. Each character has a number of personal quests in which they are compulsory to play as.

The open world progresses through spring, summer, autumn, and winter. Each new period brings its own weather conditions and terrain shifts. “We've really been pushing about making sure that gameplay and art are not separate, but they're intertwining,” says producer Karl Onnée.

Ubisoft is very open about Assassin’s Creed Shadows’ setting, protagonists, and world. It's not yet ready to talk too much about what you actually do. What little they say points to a more open, non-linear approach. You’ll be free to track your prey in any order.

Assassin’s Creed Shadows is the shinobi sim that so many fans have been waiting for. A long wait that’S almost over – Shadows launches on November 15. From 2007's debut title to the upcoming console, PC, mobile, and VR projects.

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3 Comments

3
joesch
a year ago
Give me more shinobis and samurais! Been playing sekiro forever and I want more!
2
throwschen
a year ago*

Looks like the Assassin's Creed Twitter is having a meltdown over this

Meltdown lol-0
1
splitsecond
a year ago
LOL Isn't twitter always having a meltdown?